Dominion Sheets

Feel free to contribute more of these. I'm only throwing them up when I get inspired. Also note that the dominion sheets do not have to remain up to date, especially if they are not Character-controlled! Half the fun of Mandate of Heaven is not knowing what a given Dominion's strengths and weaknesses are. Note also that you should mark down purchases with bonus points as an x, because these are more fluid than other traits. Finally, abilities are largely irrelevant to actual gameplay, because they change on an incredibly fluid basis. As such, it's not really important to record them except as an example. Fluidity goes (descending): Abilities, Bonus Points, Attributes, Virtues.

Riverfall
The city we are starting in!

Internal Bonus Points (Total/Unspent) - 15/0

Specialties - Awareness: Cunning Diplomats +2, Integrity: Pride of Place +3, Performance: Fool the Populace +1, Presence: Naval Trade +3

Willpower - Willpower to 7

External BP - 0

Supporters of Radiant Emerald
Internal Bonus Points (Total/Unspent): 5/0

Specialties - Integrity: Fortified Loyalty +3, Performance: Grand Shindigs +2

Nechara
The City-State of Nechara is near the front lines of Arczechki, Ten Tribes and Ma-Ha-Suchi's hordes, and as such must maintain constant vigilance. They are also a trading city of minor repute. Note that I would not expect us to start off in control of Nechara, however it is the home city of Radiant Emerald and perhaps a few others and as such I would expect it to be an early goal for our campaign.

Internal Bonus Points (Total/Unspent) - 20/0

Abilities - Integrity to 3

Specialties - Awareness: Trade Treaties +3, Investigation: Discovering Spies +3, Stealth: Sabotage +3

Virtues - Valor to 5

External BP - 0